Mice of Trickery Logo

Between a Hawk and a Hard Place

A fall from grace... or a flight to freedom?

Game Title Screen - A hawk carrying a mouse

Snatched from your peaceful life by the unforgiving talons of a hawk, you are a tiny mouse with a big problem. Dropped into a deep, hollow log, your only way out is down. Plummet through a treacherous vertical world, where danger lurks behind every splinter and the shadow of the hawk is never far behind.

Welcome to Between a Hawk and a Hard Place—a fast-paced survival game where quick reflexes and a bit of cleverness are all that stand between you and becoming dinner.

A Desperate Descent

Gameplay GIF showing movement Gameplay GIF showing parachute

Guide our resourceful hero through a perilous descent inside a massive, hollowed-out log. This game is designed for mobile play!

TAP a side of the screen to scurry left or right, dodging dangerous obstacles, strange fungi, and hungry predators.

TAP BOTH SIDES at the same time (or A and D on computer) to deploy your secret weapon: a makeshift parachute crafted from a hawk's own feather! Slow your fall to gracefully glide past hazards and plan your next move.

Gameplay GIF of fox enemy Gameplay GIF of winning Gameplay GIF of losing

Features

Frantic Vertical Action

Intuitive One-Touch Controls

Charming Pixel Art

Outsmart Your Foes

A Tale of Courage and Survival

Will you reach the bottom and tell that hawk, "Not today, feather boy!" or will you become another ghost in the canyon?

A Game Jam Creation

This game was proudly developed in just 48 hours for the
GameJamPlus 10th Edition - 2025/26, using GODOT engine.

The Team

Mice of Trickery

This game was brought to life by the combined efforts of four passionate developers. Connect with us!

Gustavo Adriel Mittelmann

Programmer: Character movement logic, feather boost logic, collision, scenario generation.

Email: gustavo.mittelmann1@gmail.com

https://gsmitt.itch.io/

Henrique Heiderscheidt

Programmer and Sound: Logic of changing screen (death, win, menu), sound.

Email: henrique.heid@gmail.com

https://heidoco.itch.io/

LinkedIn

Martin Baraldi Lobe

Programmer: Random objects logic, collision, random mob spawn

Email: martinblobe@gmail.com

https://martinradkau.itch.io/

LinkedIn

Sandy Hoffmann

Game Designer and Programmer: Sprites 2d, Logo, 2d Animation

Email: manglesan98@gmail.com

https://sanhoffmann.itch.io/

LinkedIn
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsMice of Trickery - Sandy, gsmitt, MartinRadkau, heidoco
GenreAction
Made withGodot

Comments

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Rats roll rough